GSC Game World has released a major patch 1.1 for S.T.A.L.K.E.R. 2: Heart of Chornobyl, which fixes over 1800 different issues, but most importantly, it contains fixes to the A-Life system.
Firstly, the game has fixed the problem with the appearance of non-player characters (NPCs) from the A-Life system behind the players' backs. Also, wandering NPCs will now appear in the Zone more often and will be visible from a greater distance. Another important update is to fix an issue with aggressive optimization that prevented NPCs from existing offline.
To all stalkers who continue to discover new lands of the Zone in S.T.A.L.K.E.R. 2: Heart of Chornobyl — Patch 1.1 with more than 1,800 fixes is already on the go to your PCs and Xbox.
— S.T.A.L.K.E.R. OFFICIAL (@stalker_thegame) December 19, 2024
This patch fixes mainline missions, story progression and side missions, crashes, and bugs. It… pic.twitter.com/c84jnL6ec1
Also, players will be able to meet NPCs with whom they have previously interacted if they walk in the same direction. Numerous issues where characters could not move have been fixed. In addition, NPCs now have more motivation to expand their territories and actively attack enemies and mutants. And that's not all the improvements that the A-Life system has undergone.
By the way, the A-Life system is not the only thing that GSC Game World has fixed in the new patch. The developers have fixed many issues with artificial intelligence, equipment, tasks, cutscenes, balance, and, most importantly, optimization.
Overall, this is the largest patch S.T.A.L.K.E.R. 2 has received since its release. A more detailed list of changes can be found on the Steam page.
The day before, the owner of GSC Game World said that the game had already paid off and started to make a profit, and also announced at least two DLCs and a release on other platforms.